Here is another guest post from my good friend Azariell, who approached me with this text as his view on how tanking and as a continuation to his earlier guest post about the behaviour of the anonymous LFD PUG. As it happens, this post is very closely related to the post I linked yesterday, which I would like to push up once again.
This Shakespearian reference might seem very cheesy at first, but when reading the rest of the Hamlet scene it actually covers the content of the following combination of thoughts pretty well (Literary fanatics may shoot me now for such a ‘disrespectful’ comparison).
I am not going to talk about how tanks (and healers) are blamed for everything, and that they are the most underappreciated classes. What I want to talk about is what should tanks accept as demands from their party members and to which extent this is related to the new ‘Looking for Dungeon tool’ (combined with the rather unique position tank are placed in when using the tool).
So for the next 4 lines of the Scene (for those who care Hamlet Act 3, Scene 1)
Whether 'tis nobler in the mind to sufferThe slings and arrows of outrageous fortune,Or to take arms against a sea of troubles,And by opposing end them? To die: to sleep;
Being a tank, you have certain advantages; one of the most important ones these days is that you can find a group using the LFD-tool within seconds of pressing the ‘join’ button. DPS can often wait up to 15-20 minutes before they get a group. Nowadays, a complete heroic instance can be ran in 20 minutes, effectively doubling the amount of heroics that a tank is able to do compared to a DPS. This of course comes with the extra emblems which can be used for those all important gear pieces, or just to make a quick buck by selling the raw gems that you can buy.
However, to be a tank in the LFD-tool, you get ‘forced’ into a certain mindset. The GOGOGO mentality by now could almost be a word in the dictionary. The DPS cannot continue without the tank taking the lead, but the only thing holding them back is the sky high repair bills. So instead they start to put pressure on the tank (and healer) “GOGOGO” “What are you waiting for” and so on. And for some reason, I tend to oblige those requests, even though I am not comfortable racing through an instance at such pace. Sure, I can do it, but do I want to? I know it’s just the power of the group (or single individual often) and as a tank you just want to be liked and not be told that you are a crappy tank.
But to whom are we catering when we fulfill the request of that DPS-er? My best guess is that only the fully geared players, who can blow through an entire instance without mana shortage might like it. To be honest, on my fully geared Warlock I have no problems taking things a bit more slow. Actually having some fun with the people in the group counts for something too right?
But the people duped by this are the tank himself, who is pressured into a pace which might not suit his play style. The healer who is strained even more by not only the constant healing on the tank, but also the healing on the group. And finally the not so well geared players. Players who have mana problems, underperform because the pace is way to fast for them to catch a breath (mana breaks have become a phenomenon of the past).
The strangest thing is that tanks are in short supply. The fact that tanks have a group within seconds of joining says it all. So, why do tanks feel pressured into doing things they do not want? They are the ones holding the best cards right? Taking this out into the open and acting like you hold those cards, is also not the solution as it would only be seen as arrogant behavior.
So to go back to my Shakespeare reference: Do we just keep taking the blows in order to rake in the easy cash? Or do we make a stand and say ‘screw you guys, I’m going home’. The second, however, results in becoming a disliked tank with all consequences attached.
Now a follow up question would be, what demands should healers accept from their group? Should they accept a tank who’s personal mission it is to chain pull as many mobs as possible without thinking about the healer?
Whether 'tis nobler in the mind to sufferThe slings and arrows of outrageous fortune,Or to take arms against a sea of troubles,And by opposing end them? To die: to sleep;