Thursday, December 4, 2008

By definition

Jason commented to my post "Incoming: plans for a guild" very interestingly. I hadn't thought about this before, but this entry made me wonder a certain thing:

I would define what you described your guild as a "Casual Raiding Guild". I know
you said you are not a raiding guild, but you also say that you will do all the way up to 40 man instances to experience the content and learn your classes. If your intent is to move at your own pace then "Casual Raiding Guild" fits pretty well.
What this popped to my mind is the question: what is a raid? By definition it is:

A raid is a type of mission in a video game, where the objective is to use a very large number of people, relative to a normal team size set by the game, to defeat a boss.
Which in turn means that each and every dungeon and many of the group quests would be considered a raid by this definition. A group with single objective to defeat a vastly superior opponent.

I think this definition taken from Wikipedia isn't up to date. When I think of a raid, it brings to my mind a group which is locked to the completion of a larger, more demanding whole. Usually this definition is used in WoW to describe the 'end game instances', or the hardest dungeons available in the game. Not the ones preceding them, because the 5 man instances are deemed to be 'levelling instances', thus making them 'not raid instances'. They are like pop and run spots, meant to be run once. Or twice. Or as many times as you can endure them.

As it happens, currently the Classic Old World 'raid instances' are deemed to be similar to the Northrend 5 mans: fast nostalgia runs by people at higher level. The same is happening to the Burning Crusade content, and before long -when our guild ever reaches Outlands- we will be toiling the content on our own.

I'm not going to change the definition of The Order of the Fist -or the Boxers, as we lovingly have given a nickname to ourselves- as a guild. We are PvE focused Casual Explorative guild without raiding priorities. And playing to have fun.

I'm content with that. Thanks for commenting and giving me something to think about, Jason!

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