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Wednesday, December 31, 2008

Just wondering

Just read Amava's hunter guest post in World of Matticus about healing hunter's pet and how that makes sense. Not to delve into it any deeper, it has caused some interesting debate and mudslinging, almost as much as the newer guest post of a Discipline Priest without Penance. Interesting to see how much emotions these kinds of posts bring up, really. I think it's mostly because these are guest posts which are not exactly like Matticus' and his team's posts are, and they clearly have their own voice to them.

Great reading for the day, anyhow.

What the Amava's post stirred, however, is continuation of my former thoughts about huntards and retardins. As I read the post and commentary -and thought about the last dungeon PUGs I have endured- I felt that there is a question I want to ask from others, too. And there simply isn't enough space in Twitter to make it, sadly...

How come there are these certain classes of which the majority of the players are below -way below- average in their knowledge and ability to play the class in a group, but at the same time there are the very few excellent players performing top notch runs with anyone? I mean, the majority of hunters I have run dungeons so far have been awfull: not even the worst warlock has succeeded to ruin pulls as repeatedly as the mediocre hunter. (Maybe because he's afraid to let the mobs hit him...) The same with retribution paladins: I have seen only one very good in the levelling game, the rest of them, tens, being selfish idiots with no understanding of group play, tanking or aggro management.

I don't say that I'm perfect or even good player, but I at least want to learn to be better. Whereas the ones I'm referring to have decided that others are the ones lacking skill, not they.

So what is it with these two classes that lure the worst players into them? Are they too easy to solo? Too simple to play to get to the 'end game'?

If that's the case, then the end game is going to see a huge drop in PUG quality when that wave hits the level cap... God of Azeroth help us.

Please, comment. Shed your understanding on this, as I cannot make any sense of it.

Tuesday, December 30, 2008

Fast recruiting

Witnessed the fastest recruit in the game. It went like this (in short):

- I sent a recruiting ad to Darnassus General Channel and Trade.
- Received a whisper: "Can I join?"
- Responded: "Sure" and sent invitation
- The guy was guilded, so I told him about that
- "Invite me now" came the reply, so I did
- Welcomed the guy
- "Make me member" was his response, as everyone is entered as Initiate
- Told him our policy: join the forum, get promoted.
- He left

Total time in Guild: less than a minute.

Honestly, what a jerk. But a funny anecdote of guild hoppers and why I hate them.

Oh, what must have turned him off is the fact that Initiates don't have access to Guild Bank items or repairs. Must have bugged him out to see all the gear and stuff in there...

Too bad. Our gain.

Monday, December 29, 2008

Fat of the land

Totally outrageous rip off for a name.

I have gained several kilos extra during the few days of Christmas goodies. Ok, granted, that my flu only a few days before helped it a bit, and my bad habit of sitting behind the computer instead of taking a walk.

The main reason is, naturally, the lack of activity. Main culprit is the fact that the dogs have been ill. And WoW.

I think the most popular western New Years resolution is to lose weight and get fit. I'm not going to fall for that, because the New Years resolutions are in vain at best. It's completely artificial to 'start a new life' on that specific date. As the saying goes, today is the first day of the rest of your life. 

So every day is as artificial starting point as the other, right?

I completely forgot that as I yesterday took our second youngest dog for a normal walk. Our normal walk means about 7 km (4.35 miles) on both road and gravel, now covered with less than finger's width of tightly packed snow.

The air was crisp, slight freezing temperature, the sun was nicely shining from a cloudless sky and the dog was full of energy after being confined to indoors and home yard for so long. Off we went.

The first half of the trip was exhausting. Not because of the walking, but because of the dog having more energy in it than I ever could. She went here and there and back and forth, but knowing that she had to check the local news thoroughly I decided that we had no hurry. The trip that normally takes us about an hour and some now took over one and a half hours.

Boy was I finished after the adrenalin rush from the sudden activity ceased. And boy was the dog tired! It must have been very straining both mentally and physically to the poor thing, as she slept almost the rest of the evening.

All in all, it was a good start. To make it stick, I have to find out something to work for. Like the half a marathon last autumn. I know there is another half a marathon early summer coming... 

I might get well enough for that. And by that time, the dog's competition season is starting.

Off to mark the competition to my calendar!

Good trooper

The Christmas time went by playing WoW. Levelled Laiskajaakko up to lv58 (Outlands, here we come), and I tried to group as much as possible. But it seems that there is no real interest for people to group in the level range of 45-60, and that the dungeons at that range are mainly populated with soloing 80s getting their Achievements up to date.

As it happens, I spent the better part of one day doing the same. First went through Wailing Caverns: I've been there several times with several Horde toons and only once before this I had experienced the final boss. It was great, really, as a story and lore. What kind of bugged me, though, was the fact that I got the whole Set of the Fang as drops. Too bad there were no-one with me to enjoy the reaps. Out to Ratchet and empty the bags. Then, as I was in the neighbourhood, I decided to do the corpse running Achievement... I mean, Ragefire Chasm.

Boy what fun that was. Stripped, ran and died. Ran and died. Rinse and repeat 13 times to get inside the dungeon. In which I just gathered all the mobs around me and thunderclap-cleaved them down. No loot necessary, and the main 'boss' was gone.

Then it was Blackfathom Deeps, in which I passed all the bosses till the Aku'Mai dragon. What a nice surprise: I didn't know there is a guy offering free teleport to Darnassus in there! 

Anyhow, three dungeons and a couple of areas as Achievements. Ok, granted, kind of acted against my own rules, but then again, I had no problems with PUGs.

I know. I recently blogged about -and somewhat badmouthed- about certain classes being unable to perform in a group. As Karma law states, you get what you give and good deeds bring good karma. So in a way I wasn't expecting a lot when I responded to LFG announcement for ZF asking for tank. Yup, that's me, and yes, I was way too high. But I got accepted. With one warrior (lv44), two pallies and a hunter.

When I saw this composition, I cried silently. How it turned out to be showed that my fears were not all true.

First of all, the pally healing was top notch. All the time up to the point, only failing when the others in the group started to gung ho. The hunter obviously had played a bit, as he kept his aggro way below mine according to Omen. The only ones that were the epitomes of their poor class grouping were the... warrior and the other pally.

I was taken in as the tank, so the other warrior was dps. Two handed mace and 'I know the game, I've played since the beginning' attitude problem. Caused the only wipe we suffered. Well, not singlehandedly, as the paladin performed similarily.

You see, everything went nicely up till a point. The basilisk trainer, the voodoo priest, the stairs and the 'Main Boss', all cleared without a real problem. Most probably with a big help of my extra levels. But when we entered the pool side of Gah'Zilla... I, as tank, called the shot. The warrior, over confident about his abilities, took another mob, and with the help of the other pally taking third, caused a havoc which no-one could control!

I tried all the tricks I knew to gather all the mobs on me, but failed miserably. No, I succeeded, but too late, as the mobs were spread so widely that I couldn't run and keep aggro on me efficiently enough. First fell the warrior, for certain, as the healer was most concerned about the tank, casting off heals to the other two. Then the other paladin for some reason, most probably as the healadin got aggro. And soon after that the healer. At that point I was still dealing with three mobs, and taking care of the Priestess boss. And got the rest of the mobs that were freed from the dead compadres. Popped a potion, started anew and was down to two mobs when I noticed an alarming fact. I was down to one fifth of my health, losing badly.

Was I surprised to notice the hunter come to me and start bandaging! He really saved the day, as I was able to down the last two of the mobs, waiting for the dead to come back. That, I say, is the act of a Good Trooper: clear understanding of the situation and acting accordingly, not only saving his own butt but also the progress of the group!

Gah'Zilla was a pushover, as we then progressed the rest of the instance. Thankfully I had just completed the Mace with which the summoning happens, and was able to help the group to get the job done... others didn't have the mace to sound the cong!

So, got 5 quests done in one run, got my Carrot on a Stick and I was a happy camper.

Thanks to the best pally healer I have met so far, and the best hunter PUGger I have ever had pleasure to adventure with.

Thank you guys!

Thursday, December 25, 2008

To continue the tradition

As per the request from Kestrel Aerie, and hinted by Matticus, I'm continuing the Props to the first commenter. Oakstout, you were the first one to believe that I might start blogging in earnest. Thank you and your everlasting will to see the bright side on the MMO world. Keep your dwarfly (?) habits out there and keep on rockin!

Cheers and continue the trend!