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Monday, April 19, 2010

March of the Gnomes

New beginnings and new experiences.

SAN-EU had an event for the forthcoming Gnomeregan rally: we had a group of gnomes spreading the news across the Alliance capitals. Needless to say, we marched from IF to SW in perfect order (ehem?) and gnomishly perfect formation (a mess is a formation, right?). The event had everything in it: laughter and tears, great comedy and parody, as well as excitement and fantastic death.(Pictorials here and here)

We had great fun. In fact, I mentioned after the event that it might have been the most fun I have ever had in the game. Sure, downing a boss is fun for the first time, but it's not the same kind of fun: its the feeling of accomplishment and satisfaction of a job well done. This event was all fun and games, no hidden agenda, no GS requirements, no achievement pressure. 

Just fun. Go along and play a gnome. 

It also showed me something shocking about the player base of a RP server (yea, yea, a gross generalisation): there are distinct racial tensions and - one might say - racism in the game. As we entered Stormwind in our amazement, merriness and cheerful need for beer, we encountered a guard of Stormwind (played one, that is), who stated that we should leave the city because we're... not welcome in there!

Come again?

As the event progressed, the leader of the player driven guard stated the same. That we were causing trouble and unrest, and we should leave as the human population was getting nervous. Nervous! How about the gnomes who had lost their home in Gnomeregan?!

It became clear that the human population of the Stormwind were gnomists (gnome-haters). In real, this is no roleplaying in here.

You see, when we went to Darnassus, the Darnassian Guard didn't throw the gnome party out of the city even after they had had a swimming (and bubble fart bath) competition in the Moonwell... Strangely tolerant people those night elves.

Onwards, for Gnomeregan!

On the other hand, I ran a PUG or two with my lv76 priest. Or tried to run, because neither of the runs finished. The same happened with my DK, now lv72. The PUG started fine, but the run didn't finish as people just quit after the first wipe.

It seems that the PUGs are becoming more and more failpugs (or PIGs as we in SAN named them) the further down the expansion we go. The people in the PUGs showed all the signs of speed levelled toons who have no idea of how to play the toon, what skills or talents they have and/or how they fit into a group. I would guess that the heroic PUGs at the level cap are getting more and more facerolled because people who are running them for their alts are pulling the whole weight of the group. And at the same time the PUG raids are devising more and more restraining requirements in the lines of "GS 5.3k and achievement on all is a must" to make it even harder for the newly dinged players to even try their wings in the raids.

One could say that there is much Cataclysm could fix. But as it hits shelves sometime in the Autumn, all this content is completely voided and the Lich King himself will be chuckling while people just fly past his Citadel.

"Fools!"