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Wednesday, April 6, 2011

Evil is as evil does

Spinks asked in her blog, "Do you play evil characters in RPG's?" I even responded to this in the comments, but the idea stuck once again. The original idea was to play a character in Sims Medieval as an evil sorceress or warlock and see how the game evolves. However - as one commenter mentioned - if the evil is just skin deep, evil surface of decorations and clothing with no ingame repercussions at all, it's not good or evil, it's just flavour and skin.

You see, I very often start playing a completely rotten and evil character, only to find myself turn into the nice, helping and concerned janitor of all. I just can't cope with the injustice of being evil, nor the suffering an evil character must inflict.

Bullies run the evil in their way: if you can instill the sense of fear to the average person, then you rule by fear and can resort to evil ways. It's the ruler who resorts to unnecessary violence and acts of cruelty who gets to rule that way and really be evil.

But in the end it only takes the one moment of weakness from the evil bully to turn the scales in favor of the weaker party, as we have recently seen in the Northern Africa, where dictatorships have fallen like domino pieces, one by one.

To be able to be evil, you have to be a bully. To make that evil fall and go, the weak and good have to unite.

If we take a sandbox MMO, there usually are not just one bully, but a set of bullies, who carve their power from the weak, "noobs" and not so good players. They seldom - if ever - turn against each other, because if they lost to another player, they would be in the position of their former prey.

It's funny how we make fun about the carebears, who actually are the heroes of the open-PvP worlds: fighting against the injustice and bullies who are causing unnecessary suffering to the players who are not yet geared enough or seasoned enough to stand their ground. Instead of making these brave few a laughing stock, we should in fact remember them as the revered heroes - and heroines - of the day, the ones we would have liked to see in the school yard more often.

The ones we all would like to be: the strong ones fighting against the bullies of the world, making the living just a bit more tolerable on this small planet called Earth.

Evil is as evil does, but is it as good as it gets?

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Tuesday, April 5, 2011

Stonetalon Gnomore

Gnomore pictorial 27-29

The spot where Gnomore was left in the end of the earlier run was excellent. There was both Tin ore node as well as a node of Wild Steelbloom. A great start for a different kind of run it was, really.

The scenery in the South-Western part of Stonetalon has gone through the biggest change (if we do not take into account the new spots and the green, living forest of the Charred Vale).


However, I had already decided that this time I would make it way deeper into the areas in search of good spot for Gnomore's mining and herbalism. That means also going deeper into the areas in which Gnomore has no reason to be.

So it was through this rabbit hole Gnomore had to crawl...


As it happens, there is not much reason to go back to Stonetalon, except to get that exploration achievement. The ores and herbs are pretty meh and do not provide any progress in any way, be it monetary, skill or levelling.

Desolace, however, is completely different story. The area is a bit over Gnomore's level, and thus is both challenging and rewarding. For some reason those two words - and concepts - should always be connected, and tightly so.

To put the record straight, here is challenge to you.


Satyrs everywhere and quest starting point out there. The Sargeron area is full of nice little challenges in forms of 'go there' and 'collect these'.

And invisible mobs. Have to hate them for sure. Because of them I decided to postpone certain quests in that area, and instead took a trip to the seashore. Map tells it all...


The shore adventure proved that there are interesting quests available, even though while you're flying on a mount doing nothing except admiring the view, you tend to forget the reason to this.


Desolace has become much more interesting, at least from the point of view of a small gnome not into martial endeavors. However, there are certain things that will not change, like the animosity of the centaurs. Now I think they are both hostile towards the player character until you take your side after a killing quest. Only to get to kill one tribe of them.

But I can tell they both loved Gnomore the same way.


You can just guess how nice it was to see the terrain change in the following manner...


Ah, Feralas. That would be the best place to learn more of mining and herbalism. Gnomore is still short few points in mining to get to the Artisan level, but after being chased by a yeti


into the soup bowl of a RARE satyr


and some other rares


Gnomore got to get his Herbalism up to Artisan level.


Snap visit to the Priestess in Dalaran ushered him to Stormwind, changing the continent for the next episode. Which was refreshing, as all the running away from the mobs really started to hurt my fingers (I know, I know, Gnomore doesn't run faster even if I push my finger through the keyboard...).

Conclusion: It's more fun to run in the areas in which Gnomore has no reason to be due to his low level and pacifistic view of life. Then again, he has already over levelled the areas in which he can gain anything in his main skills, mining and herbalism, so it's next to boring to just keep picking the grey herbs just for the experience they provide.

I rather dare the game and go where he's not supposed to be. Like Hinterlands or Western Plaguelands...
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Monday, April 4, 2011

Never so scared (yawp)

It seems that the nature is doing it's best - and worst - to make sure that my time at the computer, playing games to be more precise, is coming to end. Or at least very restricted. You see, the winter has been very snowy, resulting quite a lot of - now melting - snow. Which has a nice weight to volume ratio as of now, where it earlier was just fluffy lovely thing.

This has caused some nice structural difficulties to out sauna cabin, which has been built at the golden 70's, and has a surprisingly stupid roof construct. You see, the roof is flat. And yes, the drainage pipes are frozen solid. And yes, the water is weighing a ton on a roof where there is also ice tearing through the top material.

In short, it's spring and the roof is leaking. That's going to be my passtime after work from now on...

The games I've played... oh my. Like I reported earlier, I got my first ever love letter hate mail concerned merchant whisper from a 'gem magnate' on the server. The fuzzy tinges passed by right after I had logged in with my spriest and ran through some normals at level cap. Oh, bore. If I score among the best of the dps with less than reasonable gear, then I'm doing it wrong. In just one group out of five I ran I was dumped into the bottom of the roster, but it was redeemed as the rest of the group noticed they had logged into a normal by 'accident' instead of a heroic. My item level was at least 30 points lower than their...

Gnomore has now two sessions of pictorial available for crafting into posts, and I feel I've gotten good winds under him. More to come, for sure

Visited Rift, too, and finished the first part of the World Event. Nothing much to report except that I now remember again how I like the PvP while at the lower part of the level bracket. First you can't even get any damage on the higher ones (despite the 'tuning up') and secondly you are tossed around like a ragdoll. Still I had to run warfronts just for the sake of it. In the first one I got a nice revelation, though. I was wondering why my skills were greyed out on my UI, as I couldn't even get my buffs up. Never the less, I was beating some Guardian scum to dust with the aid of another player when I accidentally pulled up my souls... only to notice that the points had been resetted due to the recent patch!

Note to self: always read the messages which pop on screen after login.

The main attraction (besides Planescape: Torment and Crossfire) was, however, Penumbra: Overture. How on Earth have I been able to dismiss this game?!

More importantly, how on Earth/Telara/Azeroth/Sigil I was introduced to the game by my son!?

In a way, if MMO's are taking up too much time on single session, don't even think about taking up Penumbra or Amnesia from the same company. You either get so scared you don't want to see the games ever again, or you just cannot quit before checking behind the next turn of the tunnel... or the next door... or

oh my god... they found me... THE HAND!!

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Saturday, April 2, 2011

Warm fuzzy feeling...

I got my first ever 'hatemail' in WoW this morning as I was checking my dwindling jewel sales. I posted some gems at around 250g price range, while the competition there was at 550g, and I got a 'concerned' whisper from the owner of that bid, that I'm always undercutting so much and ruin his clever operation.

Let me make this straight right here and now. I have only once undercut forcefully, when this particular 'merchant' had outrageous prices for Reckless Ember Topaz. You could purchase the raw Ember Topazes below 35g at that moment, and the prices were over 200g. So I sold mine at the same price range as ever, bit higher, being 65g. Sold all five in minutes, posted five more and so on.

Now I just posted 6 of the gems in question and I was about to cease the AH game altogether. However, this kind of clever merchant conduct incited something at the back of my head, which I try to get rid of...

I may return and ruin that one market. Given the proper push, there may be a shove coming.

We'll see.
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Friday, April 1, 2011

Just a short note

Have I told you how much I hate April's Fools?

Now you know.

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