For some reason the whole thing doesn't seem to work. Don't get me wrong, I like the talent change and the challenge it poses to all classes. Even though the talent system is so streamlined that you could call it a dumbed down version of the earlier one, there are less options to really gimp your toon down to unproductive leach. In fact, there are none at the moment: the PvE and PvP specs perform pretty nicely in the other function as well, thanks to overlapping talents.
But the game feels unresponsive.
Before the patch, when I pushed a button, the skill happened. WoW is very much renown for this, being very responsive in the combat, and thus very enjoyable to play. Yesterday I ran a couple of heroics and Headless Horsemans and it just didn't feel right. Even if I take the inability to hold aggro in a multi-mob situation off of the equation, the combat felt like it just wasn't following my commands.
In this I'm in the same boat with Baenhoof of the Tankatronic blog, where she says:
The one thing…the ONE thing that I cannot fucking stand about this patch is the goddamned ability queueing. I dont -want- to have to WAIT until a dev lands onto one mob before I can tab over to the next (tab is fucked up now, by the way) and slowly hit that one, too.
I like mashing keys. Its fun. Its part of the reason why the warrior is my main and not the paladin or the DK. The ability queueing feels sluggish and unresponsive and needs to be gotten rid of. It was part of the reason I enjoyed WoW over say, Aion- everything was more streamlined and tended to feel faster.
I’d really appreciate a choice to revert back to the old, quicker way of doing things- and from the look of the official forums, so would everyone else.She points out exactly what I mean: it feels sluggish, and I feel I don't have control over what is happening in the game.
Then again, if I'm to believe Spinks and Kadomi, I am not any good as a tank, either, as they state that nothing has really changed in the way the warrior should be played and haven't noticed anything changing in the playability of our class at all.
The other option is that my computer or addons are borking the game, but that doesn't hold when I'm very content with the other classes I'm playing (DK, Spriest and druid). They seem to be up there, performing nicely, so why the protection warrior feels so like he's sleepwalking?
I'm just no good at it, and where the other classes have gotten the fun back into their game, the warriors got the work part back. Like a moonkin in one of the heroics said: "your class got the raped in the patch, pal" after I voiced my concern over the well being of the rest of the group.
That is exactly how I feel. It's more a work than games.
It is not fun anymore.